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Blender or cinema 4d5/17/2023 ![]() ![]() I have a GTX 1050 Ti and the performance have been adequate for my usage. ![]() Renderingīlender came up with the new eevee renderer for 2.8, this is a realtime renderer and works on gpu. I never used any fancy brushes in zbrush too and the basic brushes are the same, so I am happy with what blender provides. My limited experience with sculpting in blender has been fun. However the price and dependence with other paid software made me shift to blender. I loved the beautiful and intuitive design, though the 2.5D can be a little difficult to understand, overall zbrush is a great software. I loved zbrush for the speed, and its ability to do put up with millions of polygons with zero lag. Sculpting is the only reason I guess I got into doing blender for the most part. I ended up loving the workspaces especially I am not a big fan of customizing workspaces and I still use the default workspaces provided by original software. However after using blender for a few days, I really got to love the user interface, though I heard some people complain about the UI, blender came up with the excellent UI solution in blender 2.8. I think I should let go of the ctrl+z instinctiveness for now. I noticed blender crash a couple of times, especially when undoing something which blender does not expect or shifting from modes unexpectedly. I always felt cinema 4d to be very very stable. I really loved the grease pencil, annotation, viewport configuration of blender. You can do 3d modelling, sculpting, rendering, shading, texture painting, uv unwrapping, compositing, you can write your own script, heck it even has a game engine! ![]() I really think blender is a magical software because it provides a really wide set of tools that I can say for sure no other 3d package can solely provide. It is true but the learning curve for blender is steep and I am sure I haven’t even scratched the surface of blender’s true potential. Zbrush’s 45 day trial does not allow commercial usage of images, so I didn’t have any other option than to learn blender. There was a plugin made for cinema 4d which gave viewport rendering, but I stopped using it because it resulted in unexpected crashes while working. I heard about the eevee render engine and thought I would give this a try, though cinema 4d had a good view port renderer, it wasn’t actually realtime and doesn’t run on gpu, I always wanted to try that. So I thought I would uninstall cinema and give blender a try. However recently the company which gave me access to cinema 4d stated that I am not allowed to use them for my personal projects, which is fair since I am not working for them now. I tried using blender a couple of years ago, I couldn’t understand the UI and I always had access to cinema 4d so I thought I would rather not struggle with blender. I always wanted to do this, but the blender UI scared me alot. Migrating from Cinema 4d and Zbrush to Blenderįinally I have managed to shift totally from cinema 4d and zbrush to blender. ![]()
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